Latest Episode
The immersive sound of Cairn
Audio director, sound designer, and composer Martin Stig Andersen and lead sound designer Lukas Julian Lentz sit down with guest host Alistair Hirst to explore the immersive sound design and mix of Cairn, the survival-climbing game from acclaimed French indie studio The Game Bakers. Built around the tension, focus, and physicality of climbing a massive mountain, the game uses detailed Foley, breathing, wind, environmental soundscapes, and a sparse musical score to make every handhold, footstep, and moment of silence feel essential… and perilous.
The immersive sound of Cairn
Audio director, sound designer, and composer Martin Stig Andersen and lead sound designer Lukas Julian Lentz sit down with guest host Alistair Hirst to explore the immersive sound design and mix of Cairn, the survival-climbing game from acclaimed French indie studio The Game Bakers. Built around the tension, focus, and physicality of climbing a massive mountain, the game uses detailed Foley, breathing, wind, environmental soundscapes, and a sparse musical score to make every handhold, footstep, and moment of silence feel essential… and perilous.